AI Insights · Timothy · April 2024
Top 5 Historical Games on Android in Middle East Q1 2024
Discover the performance trends of the top 5 historical games on Android in the Middle East during Q1 2024, featuring insights on downloads, revenue, and active user metrics.
Performance of Top 5 Historical Games on Android in Middle East Q1 2024
The first quarter of 2024 saw notable activity in the historical games category on the Android platform in the Middle East. Here's a closer look at the performance of the top 5 historical games, based on data from Sensor Tower.
Royal Match demonstrated a dynamic quarter. Weekly revenue peaked at approximately $130.7K at the end of January, followed by a gradual decline to around $99K by mid-March. Downloads saw a significant drop from 55K in the first week of January to about 24K by the end of March. Active users also experienced a decrease, starting at 353.6K and ending the quarter at 332.7K.
انتقام السلاطين had relatively stable revenue, fluctuating around $41K to $50K throughout the quarter, peaking at $50.4K in late January. Download numbers remained low but consistent, with a slight increase to 276 in early March. Active users showed a steady decline, from 1.6K at the start of January to 1.1K by the end of March.
Rise of Kingdoms: Lost Crusade experienced varied weekly revenue, peaking at $47.8K in early March. Downloads had a noticeable spike in mid-January at 2.8K, dropping sharply to around 800 in early March, before rising again to 1.7K by the end of the quarter. Active users exhibited fluctuations, reaching a high of 11.8K in mid-January but falling to 6.6K in early March before ending at around 9.7K.
Rise of Castles: Ice and Fire showed steady revenue growth, peaking at $29.9K in late January and maintaining around $24.4K by the end of March. Downloads were generally low but saw a gradual increase, particularly in March, reaching 657. Active users started the quarter at 1.2K, dropped to 868 in early March, and then climbed back to 1.5K by the end of the month.
Warpath: Ace Shooter had a steady increase in revenue, starting at $6.7K in early January and reaching $12.6K by mid-March. Downloads fluctuated, with a peak of 4.3K in the first week of January, falling to 658 in mid-February, and ending around 2.5K in late March. Active users saw a declining trend from 12K in early January to about 9.9K by the end of March, with occasional peaks like 11.5K in mid-March.
For more detailed insights and data, visit Sensor Tower.